Monitors
Number of products: 3Choosing a gaming monitor comes down to one trade-off: smoothness or detail. A higher refresh rate gives you an edge in games where reaction time decides things; a higher resolution and a larger diagonal give you a picture you want to stay inside. You rarely get both in full — because your graphics card pays for each of them. LORGAR's monitors cover both approaches: very high refresh panels for competitive play, and MiniLED-backlit builds for gaming and image work. Below: what each specification means, and what the manufacturer does not publish.
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How to choose a gaming monitor
Start with the graphics card, not the monitor
This is the most important advice in the category. A high-refresh 4K monitor shows as many frames as the computer sends it — if your card produces 70 frames in your favourite game, a 240 Hz panel will not turn them into 240. So establish first what you play and at what settings, then choose a resolution–refresh pairing your computer can actually drive. The sensible order is: games and card → resolution → refresh rate → diagonal.
Refresh rate, and what it actually gives you
The refresh rate is how many times per second the monitor draws a new image. At 60 Hz the gap between refreshes is about 16.7 ms; the higher the rate, the shorter that gap and the smoother and more predictable the motion. The advantage grows in fast, competitive games and shrinks in slower narrative titles — where resolution gives you more.
Response time
Response time describes how quickly a pixel changes state. Shorter means less smearing behind fast-moving objects. A caution when comparing: the same monitor can carry different figures depending on the measurement method — LORGAR states the method explicitly on some models (for example GTG and MPRT) and gives only a time on others. So compare values measured the same way, not two numbers pulled from different product pages.
Panel: IPS or VA
IPS gives wider viewing angles and more faithful colour, so it suits image work and viewing from an angle. VA offers higher static contrast — deeper blacks, which shows in dark scenes and in films. LORGAR's range includes both; the panel type is in the "Typ Matrix" field of the Parametry tab.
Backlighting and HDR
A conventional LCD panel is lit from the edges, so brightness is broadly uniform across the screen. MiniLED backlighting divides the screen into local dimming zones that can light at different intensities — so a bright element on a dark background is genuinely bright while the background stays dark. The number of zones and the peak brightness decide how much HDR actually delivers. Both figures are on the product page; look for the HDR level designation too.
Format and curvature
A 16:9 panel is the universal format — supported everywhere and the safest choice. 21:9 (ultrawide) extends your field of view to the sides, which makes the biggest difference in racing, simulators and open-world games. Before choosing, check that the titles you play support the format — some older games will show black bars. Curvature (given as a radius, e.g. 1500R — the smaller the number, the stronger the curve) angles the screen edges towards your eyes, which on large diagonals reduces how much you turn your head.
Adaptive sync
Adaptive synchronisation matches the monitor's refresh rate to the frames the card sends, eliminating tearing. LORGAR describes this on its product pages as compatibility with AMD FreeSync/G-Sync technology. We reproduce that wording exactly as the manufacturer uses it — it is a compatibility statement, not information about NVIDIA certification, and we are not going to upgrade it on the manufacturer's behalf.
Ports
Check not only the number of inputs but their versions — those, rather than the plug shape, decide which resolution-and-refresh combinations are available. The product pages give the HDMI and DisplayPort versions and the presence of USB ports. On some models the USB-C port is used to charge devices (the wattage is in the specification).
An honest note: LORGAR does not publish which specific port supports which resolution-and-refresh combination, or whether USB-C carries video. So we do not provide such a table — if you are planning a specific connection, write to info@lorgar.pl and we will check the documentation.
Stand, mounting and sound
The product pages give the stand's adjustment range — tilt, height, swivel, and on some models pivot for portrait orientation. Every monitor supports desk or wall mounting in the VESA 100 standard, so you can swap the stand for a bracket or an arm.
Some models have built-in speakers, some only a 3.5 mm headphone output. That is a real difference if the monitor is going into a room with no separate audio — check the specification rather than assuming.
Software, warranty and consoles
Selected monitors support LORGAR PLATFORM — a free application for Windows 10 and 11 that sets picture parameters and lighting effects without going into the on-screen menu, and adds crosshair overlays, FPS counters and profiles assigned to games. The monitor of course works without the app.
Consoles: LORGAR does not publish PlayStation or Xbox compatibility information for its monitors. We do not infer it from the presence of an HDMI port, because the supported modes depend on the specific implementation. If you are buying a monitor for a console, write to us before ordering.
Warranty: the standard manufacturer's warranty is 24 months, and on monitors and LORGAR PRO sets — depending on the product — up to 3 years. The exact term is in the Parametry tab of each model and is verified by serial number.
Frequently asked questions
Higher resolution or higher refresh rate?
It depends on your games. In competitive titles (online shooters) refresh wins, because reaction time matters. In narrative games and simulators, resolution and diagonal give you more. Your graphics card decides too — the monitor shows only as many frames as it receives.
Will my computer drive this monitor?
Check how many frames your card produces in your favourite games at the target resolution. If it is less than half the panel's refresh rate, consider a lower resolution or refresh and put the difference towards the card.
What is the difference between IPS and VA?
IPS has wider viewing angles and more faithful colour; VA has higher static contrast, i.e. deeper black. For colour work and viewing from an angle, IPS. For dark scenes and films, VA.
What does MiniLED backlighting give me?
It divides the screen into zones that light at different intensities, so bright elements on a dark background are genuinely bright. It is what decides whether HDR is impressive or merely an entry in the specification.
Will a 21:9 screen work in every game?
In most modern ones, yes. Some older titles do not support the format and will show black bars at the sides. Check your games before choosing an ultrawide.
Does a curved screen tire the eyes when working with text?
Curvature angles the screen edges towards your eyes and, on large diagonals, reduces how much you turn your head. For work with straight lines — technical drawing, spreadsheets — some people prefer a flat panel. It is largely a matter of habit.
Are cables included?
Included cables are listed in the "Załączone kable" field of the Parametry tab for each model. LORGAR does not publish certification for those cables, so if you are planning the highest possible picture mode, treat it as a question for us before ordering.
What does "compatibility with AMD FreeSync/G-Sync technology" mean?
It is the manufacturer's wording describing adaptive sync support. We reproduce it literally and do not interpret it as NVIDIA certification — if the certificate matters to you, ask us before ordering.
Can I connect the monitor to a console?
LORGAR does not publish console compatibility for its monitors, so we do not claim it. Write to us with your console model and the picture mode you expect.
Can I wall-mount the monitor, and what is the warranty?
Yes — every model supports VESA 100 mounting, on a desk or a wall. The manufacturer's warranty is 24 months, and up to 3 years on monitors and LORGAR PRO sets depending on the product; separately, we are liable for the goods' conformity with the contract for 2 years. You have 14 days to return without giving a reason — Complaints and returns.